OrangeRedYellowGames / deflectomania

Deflectomania, an Orange Red Yellow Game, is our first game prototype to be submitted as part of GameOff 2022.
MIT License
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feat: Add moving platform #26

Closed amrmorsey closed 1 year ago

amrmorsey commented 2 years ago

Closes #12

ShadyF commented 2 years ago

Is there any way we can have this not spamming our console?

image

ShadyF commented 2 years ago

There's some strange behavior when a bullet interacts with a moving platforms. Going to try to get you a gif of what happens on my end.

EDIT: bug

ShadyF commented 2 years ago

When I move or change the platforms position (either before or after pressing play), the entire world goes down.

bug2

ShadyF commented 1 year ago

Couple of final comments:

  1. Wouln't it be better to rename the prefab Moving Tilemap to Moving Platform to better reflect its usage?
  2. Couldn't figure out how to place the moving platform in the scene. When I did the following, the platform wouldn't resize: bug3

I later figured out I had to place it under the Level's grid object. Is this intended?

  1. Found this bug that allows the player to be placed inside an object. I don't know if it could be a quick fix, but is it possible to make the moving platform itself not go through other platforms? If not, let's just keep it this way and be aware of where we place our moving platforms.

https://user-images.githubusercontent.com/6564442/202727467-b863df47-5d6e-4382-b30f-6758a9fc76f4.mp4

ShadyF commented 1 year ago

Found another bug that might be problematic, related to the earlier mentioned bug. This prevents the player from moving as long as the platform is inside him

https://user-images.githubusercontent.com/6564442/202728849-edb9cb41-c610-4d28-8528-7357f1ae14a5.mp4

ShadyF commented 1 year ago

LGTM

github-actions[bot] commented 1 year ago

:tada: This PR is included in version 1.0.0-alpha.2 :tada:

The release is available on GitHub release

Your semantic-release bot :package::rocket: