Orbmu2k / nvidiaProfileInspector

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problem with ambient occlusion GTA San Andreas #99

Open fornix22 opened 2 years ago

fornix22 commented 2 years ago

Hey, have any of you ever had such a problem with ambient occlusion in GTA San Andreas? It used to work normally for me, now something like in this movie is happening - https://streamable.com/52j57u Only when I fly up does the effect work 100%.

ThreeDeeJay commented 1 year ago

AO usually adds unintended shadows on top of transparent textures that are excluded from the depth buffer, which is why we can usually see the shadows applied on top of the fog/smoke/etc, so something might be messing up the depth buffer or it's a glitch on the driver's end. 🤔 EDIT: Just noticed it doesn't work at all till you go up so that's a different issue. I'd just give up on the driver AO and try something like RenderHook https://www.patreon.com/posts/serendipity-1-1-56421783 I made a video using it and it's a lot better than generic AO https://youtu.be/zcrYR2gM-k8

fornix22 commented 1 year ago

Unfortunately, this option is out because I play MTA and it does not support these files. Thx for your reply.