The rendering of certain entities from this mod seems to be causing slowdown, vastly outweighing other entities during the gameRender tick. Disabling the entity spawning in all biomes + killing the remaining makes my game noticeably faster. I'm not super familiar with minecraft/forge programming, but my first guess is either the Snails/Starfish textures, which creates a new ResourceLocation each call unlike many of the other mobs?
I didn't notice an issue with that during development but it's probably poor optimization on my part. Either way, I stopped working on older versions which is why I was slow to reply, sorry.
Game Version: 1.15 Mod Version: 2.0.4
The rendering of certain entities from this mod seems to be causing slowdown, vastly outweighing other entities during the gameRender tick. Disabling the entity spawning in all biomes + killing the remaining makes my game noticeably faster. I'm not super familiar with minecraft/forge programming, but my first guess is either the Snails/Starfish textures, which creates a new ResourceLocation each call unlike many of the other mobs?