Closed OreCruncher closed 8 years ago
If a player has 40% or less health, or 40% or less hunger the sounds will still trigger even though they are in creative. These sounds should be suppressed while the player is in creative and return when they are in survival.
Pushed release containing fix to CurseForge. http://minecraft.curseforge.com/projects/dynamic-surroundings/files
If a player has 40% or less health, or 40% or less hunger the sounds will still trigger even though they are in creative. These sounds should be suppressed while the player is in creative and return when they are in survival.