Closed LemADEC closed 8 years ago
You can turn off the Potion HUD in the config file to work around the issue. I will take a look to see what's up.
Question: After drinking the sake what happens when you hit E to bring up the inventory? Reason I ask is that the routine I am using is right from Minecraft (though with some tweaks) and I would expect it to crash as well.
EDIT: Never mind - the inventory dialog works for me. I am waiting to hear back about getting a development version of PotionExtensions. Trying to debug the issue in Eclipse and it wants that mod and it cannot find it.
Yes, we've disabled the HUD for now.
Posted *.0.5.0BETA to CurseForge with the work around. The side effect is that the icon will not render by the potion name. Still waiting to hear back about the missing mod so I can get more definitive answers as to what is going on. At the moment it looks to be a bug in AMT.
@OreCruncher -dev and -src for PotionExtension should be available on A.K.'s google drive, iirc.
Thanks for the link!
I chatted with deafeatedcrow about the problem. It appears there as a null check issue in AMT. A new version of AMT was posted with a fix.
Using DynamicSurroundings-1.7.10-1.0.4.10 with AppleMilkTea2-1.7.10_2.9g client will crash on SSP and SMP when drinking Sake. Removing DynamicSurroundings doesn't reproduce the bug.