OreCruncher / DynamicSurroundings

Dynamic Surroundings mod for Minecraft 1.10.x+
MIT License
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Crash related to "ticking Particle" (ENTITY_PARTICLE_TEXTURE) #459

Closed Null-151 closed 5 years ago

Null-151 commented 5 years ago

Mod Version:3.5.4.3

Forge Version:14.23.5.2815

Link to crash log (if applicable):https://paste.dimdev.org/fegaralocu.mccrash

Description: I cannot say much appart from that the only thing I was doing was walking in a ravine placing torches in a creative world. Have a good day

Null-151 commented 5 years ago

The same crash happened again in a new world, this time only a few seconds after starting it. I begin to suspect that this has something to do with CubicChunks, since I didn't had any problems like this before installing it https://paste.dimdev.org/vizojoxecu.mccrash

TimTinkers commented 5 years ago

I'm also encountering this same crash. @Null-151 were you able to work around it at all?

Null-151 commented 5 years ago

@TimTinkers No luck, its a compatibility problem with Cubic Chunks.

TimTinkers commented 5 years ago

@Null-151 I was able to avoid this crash by modifying the Dynamic Surroundings configuration file such that "Enable Client Chunk Caching" was set to false, like so.

    B:"Enable Client Chunk Caching"=false
Xorbah commented 5 years ago

Can confirm this works and was actually looking for this as I have just gotten a fresh install of Minecraft + Forge and was trying to find the workaround for D-surround and CC again. Cheers. Might as well close this issue.