Closed OregonAsari closed 8 years ago
This comment was migrated from bitbucket. Original User: pdx15 Original Date: 22.02.2010 13:18:51 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-127946
This comment was migrated from bitbucket. Original User: pdx15 Original Date: 22.02.2010 13:19:30 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-127947
This comment was migrated from bitbucket. Original User: pdx15 Original Date: 22.02.2010 13:21:06 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-127948
This comment was migrated from bitbucket. Original User: alexandro Original Date: 22.02.2010 14:05:46 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-127954
confirmed issue with item dupe :/
This comment was migrated from bitbucket. Original User: oregon Original Date: 23.02.2010 18:57:23 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-128801
ok, this bug is accepted, when someone has the time it will be fixed.
This comment was migrated from bitbucket. Original User: alexandro Original Date: 03.03.2010 07:44:25 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-133368
bump
and there is another kind of dupe through guild bank.
it works same as described before:
This trick doesn't work in tc2, so, I guess, fix could be revealed and imported into Oregon.
video guide:
This comment was migrated from bitbucket. Original User: pdx15 Original Date: 04.03.2010 16:57:15 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-134360
Very severe bug, server economy collapses in the face of. Rare components packs on cheap stuff sell ((
This comment was migrated from bitbucket. Original User: Original Date: 04.03.2010 18:56:43 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-134419
Bump!
This comment was migrated from bitbucket. Original User: pdx15 Original Date: 04.03.2010 23:20:57 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-134538
fix guild bank dupe http://mangos.svn.sourceforge.net/viewvc/mangos?view=rev&revision=6709
This comment was migrated from bitbucket. Original User: pdx15 Original Date: 05.03.2010 00:38:43 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-134561
fix trade dupe http://mangos.svn.sourceforge.net/viewvc/mangos?view=rev&revision=6565
This comment was migrated from bitbucket. Original User: alexandro Original Date: 05.03.2010 08:39:57 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-134650
This fixes are already implemented in trinity-243/oregon, so they can't help with dupe problem.
This comment was migrated from bitbucket. Original User: Original Date: 15.03.2010 17:38:00 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-139479
This should be priority
This comment was migrated from bitbucket. Original User: Original Date: 16.03.2010 01:30:57 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-139749
I think the bug is because the emulator is saving a temporal or uncleaned array with items in bank at the moment of the logout. Sorry I can't help you with trinity/mangos code, I really didn't looked at it to understand how it works.
One possible fix should be (pseudo code)
on logout: { if (user have bank window open) { close bank window (this will save the current items on database) } if (user have trade window open) { cancel trade; } }
Another posible fix (the best one but more hard to find the bug in code) is to find where in the code is the part to save inventory/bank items and check where is not deleting in an array the stacked items.
This comment was migrated from bitbucket. Original User: Original Date: 16.03.2010 01:31:02 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-139750
Bump!
This comment was migrated from bitbucket. Original User: Original Date: 16.03.2010 01:32:39 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-139752
One possible fix should be (pseudo code)
{{{
on logout: { if (user have bank window open) { close bank window (this will save the current items on database) } if (user have trade window open) { cancel trade; } } }}}
Another posible fix (the best one but more hard to find the bug in code) is to find where in the code is the part to save inventory/bank items and check where is not deleting in an array the stacked items.
This comment was migrated from bitbucket. Original User: oneb1t Original Date: 19.03.2010 22:23:29 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-141953
Bump!
This comment was migrated from bitbucket. Original User: krz Original Date: 20.03.2010 22:05:11 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-142325
This comment was migrated from bitbucket. Original User: Original Date: 20.03.2010 23:47:13 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-142343
Checking it, thanks for the patch -Peluche
This comment was migrated from bitbucket. Original User: Original Date: 21.03.2010 00:25:04 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-142345
The bug is still working with this patch (http://paste2.org/p/727405) at least using trade - Peluche
This comment was migrated from bitbucket. Original User: plank Original Date: 21.03.2010 01:15:19 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-142352
Trade dupe or cheat via trade when you swap bags? Can you explain?
This comment was migrated from bitbucket. Original User: Original Date: 22.03.2010 03:20:37 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-142784
Trade duppe I mean - Peluche
This comment was migrated from bitbucket. Original User: Original Date: 26.03.2010 21:47:26 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-145258
Bump!
This comment was migrated from bitbucket. Original User: Original Date: 28.03.2010 17:19:12 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-145905
Bump!
This comment was migrated from bitbucket. Original User: Original Date: 29.03.2010 01:15:55 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-146071
Bump!
This comment was migrated from bitbucket. Original User: Original Date: 29.03.2010 01:19:27 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-146072
Nobody knows to fix it ?
This comment was migrated from bitbucket. Original User: plank Original Date: 29.03.2010 19:01:52 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-146490
do you know method how to dupe with trade?
This comment was migrated from bitbucket. Original User: digerago Original Date: 30.03.2010 12:09:16 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-146892
Bump!
This comment was migrated from bitbucket. Original User: oregon Original Date: 31.03.2010 10:00:50 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-147326
still searching a solution. Instead of bumping, help searching;)
This comment was migrated from bitbucket. Original User: Original Date: 05.04.2010 01:08:34 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-149576
Bump!
This comment was migrated from bitbucket. Original User: Original Date: 11.04.2010 14:38:48 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-153374
Bump!
This comment was migrated from bitbucket. Original User: oneb1t Original Date: 12.04.2010 14:27:32 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-153956
Bump!
This comment was migrated from bitbucket. Original User: sarsikooo Original Date: 14.04.2010 17:31:07 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-155268
Bump!
This comment was migrated from bitbucket. Original User: pdx15 Original Date: 15.04.2010 10:33:58 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-155728
=))
This comment was migrated from bitbucket. Original User: oregon Original Date: 18.04.2010 14:31:43 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-157753
could this be a solution? http://bitbucket.org/oregon/trinity_changelog/changeset/7142e253292a
This comment was migrated from bitbucket. Original User: niyo Original Date: 18.04.2010 16:41:30 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-157873
looks good yes, but someone have to implement the patch and try to dupe
This comment was migrated from bitbucket. Original User: Original Date: 20.04.2010 03:42:29 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-158651
Bug still working with that patch, just tested it.
This comment was migrated from bitbucket. Original User: Original Date: 20.04.2010 20:30:53 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-159077
ehh, IMO, this isssue should be pass protected or smth like that, beacause now, everyone can read it and clone lots of items on it's server, being afraid it'll got fixed. :/.
This comment was migrated from bitbucket. Original User: Original Date: 22.04.2010 17:08:10 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-160371
What about this fix http://dev.trinitycore.org/trinitycore/changeset/834673a22a78
This comment was migrated from bitbucket. Original User: Original Date: 23.04.2010 22:52:15 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-161239
That fix doesn't work at all, first of all, the bug exploit still working, second, doesn't let the people enchant their items. - Peluche
This comment was migrated from bitbucket. Original User: Original Date: 27.04.2010 22:27:25 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-163886
Bump!
This comment was migrated from bitbucket. Original User: digerago Original Date: 02.05.2010 17:35:50 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-166903
as if to put all these things from the bags to the player bank and to buy new things - the bug is repeated, but only with a player bank! cloned and things are not stacking! serious bug...
This comment was migrated from bitbucket. Original User: Original Date: 02.05.2010 18:28:59 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-166931
Yes, it is a serious bug with no fix yet, I test every fix people post with no success...
This comment was migrated from bitbucket. Original User: Original Date: 04.05.2010 02:21:56 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-167742
Bug is at Player.cpp void Player::_SaveInventory()
Trying to find a solution... -Peluche
This comment was migrated from bitbucket. Original User: stfx Original Date: 04.05.2010 06:02:14 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-167803
Please try attached patch for trade exploit.
This comment was migrated from bitbucket. Original User: stfx Original Date: 04.05.2010 15:59:43 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-168137
Added in r213. Please comfirm if trade exploit is fixed. Guild exploit could still work but I am currently backporting the guild code so this issue may be resolved soon.
This comment was migrated from bitbucket. Original User: Original Date: 04.05.2010 17:14:36 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-168190
Tested the patch, didn't work. -Peluche
This comment was migrated from bitbucket. Original User: lukas22 Original Date: 13.05.2010 19:32:13 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-176059
Bump!
This comment was migrated from bitbucket. Original User: stfx Original Date: 27.05.2010 21:50:21 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-185166
Heavy exploit
This comment was migrated from bitbucket. Original User: stfx Original Date: 31.05.2010 20:49:33 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-187255
This comment was migrated from bitbucket. Original User: stfx Original Date: 31.05.2010 21:16:44 GMT+0000 Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39/#comment-187284
Fixed http://www.oregoncore.com/index.php?/topic/344-important-fixed-exploit-dupe - Please test it
This issue was migrated from bitbucket. Original Reporter: pdx15 Original Date: 22.02.2010 12:44:45 GMT+0000 Original Priority: major Original Type: bug Original State: resolved Direct Link: https://bitbucket.org/oregon/oregoncore/issues/39
There is a simple wat to clone stacking item without any special soft. I'm going to show this step by step:
You need 1 additional empty bag in 'f8' slot (all other bag slots are empty), stack of items you want to clone in main bag (stack should be full, 5/5 for healing potion, for example ) and someone to trade with.
Split 1 item from stack and place it in to 'f8' bag
Now you should fill all 15 slots in main bag with any items, water or food, for example; so, after that you have 16/16 slots filled in main bag
Use mouse to move bag from f8 slot to f10 slot; than move it back to f8;
Use mouse to move bag from f8 slot to f9 slot; than move it back to f8;
Place item from f8 bag into main bag; so now we have full 5/5 stack of healing potion again.
Use mouse to move bag from f8 slot into main bag. We have no free space in main bag and bag from f8 disappears;
Delete any 1 item from main bag to free 1 slot in it, split 1 item from 5/5 stack and place into that 1 free slot.
Open trade with other character and give to him 4/5 stack of healing potions,
Logout now
After logout there are 4/5 stack on your main bag and same stack on yours companion bag;
Profit!
note: