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Orillusion
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orillusion
Orillusion is a pure Web3D rendering engine which is fully developed based on the WebGPU standard.
https://www.orillusion.com
MIT License
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release: v0.8
#413
Closed
lslzl3000
closed
2 months ago
lslzl3000
commented
2 months ago
0.8.1
(2024-07-10)
Bug Fixes
canvas:
fix external canvas resize on dpi change (
2e54053
)
effect:
fix grass get uniform data (
588721f
)
effect:
update windSpeed (
538ec2d
)
Error when lineJoin is set to round (
#366
) (
1ab8718
)
fix issue of
#387
(
#394
) (
6271c37
)
GlobalUniformGroup:
missing property for shadow camera (
1f90393
)
loaderFunctions:
onUrl on loadGltf (
65bda50
)
object is disabled after removeChild (
#381
) (
51ff3ee
)
objparser:
loadObj crash
#372
(
b3e9194
)
picker:
missing normal in pickFire (
4e05c04
)
pick:
fix normal in pickInfo (
5197317
)
Solve the issues mentioned in Issue367 (
#368
) (
7ab2f48
)
transform:
fix wrong localRotQuat (
8c5e2b3
)
Features
Animator:
Unified skeleton animation and morph animation to AnimatorComponent (
#405
) (
4cf51f3
)
buffer:
return promise result (
590b213
)
GBuff:
compressed GBuff data. (
#412
) (
4649add
)
orbit:
pan at xz plane (
52383f5
)
sample:
add camera path animation sample (
#385
) (
d447cd1
)
sample:
add EatTheBox sample,add ShootTheBox sample (
#391
) (
e925d1f
)
0.8.1 (2024-07-10)
Bug Fixes
Features