qux: I have a problem with the guests coming from factions that I created, I added the tag
\<apparelIgnoreSeasons>true\</apparelIgnoreSeasons> for all pawnkinds,
so they don't appear with bad clothes when it's cold, it works for all base game events (when spawning raids or caravans) but not with this mod when a group of guests is generated and comes to visit my colony, they appear with random clothes that they shouldn't have.
Can't find the issue. Hospitality is using the correct RimWorld code to redress pawns. However, setting ignore seasons to true will cause pawns to spawn with bad clothes; not fix it.
qux: I have a problem with the guests coming from factions that I created, I added the tag \<apparelIgnoreSeasons>true\</apparelIgnoreSeasons> for all pawnkinds, so they don't appear with bad clothes when it's cold, it works for all base game events (when spawning raids or caravans) but not with this mod when a group of guests is generated and comes to visit my colony, they appear with random clothes that they shouldn't have.