I was investigating Activator.CreateInstance failing in InteractionDef.Worker getter in the patch and found that in vanilla TryInteractRandomly there's a new code piece for Anomaly.
As Hospitality is replacing the method and nothing goes wrong with current replacement, I am raising the issue in case you haven't noticed it.
I was investigating
Activator.CreateInstance
failing inInteractionDef.Worker
getter in the patch and found that in vanilla TryInteractRandomly there's a new code piece for Anomaly.As Hospitality is replacing the method and nothing goes wrong with current replacement, I am raising the issue in case you haven't noticed it.