Closed farling42 closed 4 months ago
Could the handler check for pointerType === "touch" so that normal desktop interactions aren't affected?
pointerType === "touch"
For instance, a long press of left button with a mouse will trigger the drag function.
Yep, you're absolutely right. I'll fix it soon, thanks.
Should be solved in v2.0.2, thanks again let me know if you still have issues after updating.
Could the handler check for
pointerType === "touch"
so that normal desktop interactions aren't affected?For instance, a long press of left button with a mouse will trigger the drag function.