Closed Michael-wigontherun closed 1 year ago
Don’t copy and paste nexus screenshots as issues, please.
It was in my ESLify Everything bugs section.
Sure, but don't post a screenshot. Post a link to the message and copy and paste the contents.
I updated your post. The reason why I need links to the original post is because without them, context is often lost, and I also can't contact the original poster to ask for more details. In the future, I suggest just letting people know that they have to submit the issue here.
I'm the original poster with this error, and others may be getting a similar error on some mods. I used the "ESLify Everything" tool to decompile scripts using this Champollion tool, but floats, strings, and other things were not decompiled correctly. I don't know if this is specific mod related, but I have yet to try it on other mods.
I did some Google searching around and found other posters years in the past having problems decompiling SexLab mods, so if this gets fixed, then this may be the first one that can efficiently handle it. I used an old Champollion tool on Skyrim Nexus that had a last update back in 2018 that managed to get past the problem, but I also read for some mods it can cause issues with what it exports in the decompiled scripts, so I'd rather not depend on it.
Here is a pastebin command-line output of the issue when the decompiled script is run through the papyrus compiler: https://pastebin.com/zd9bCnYm
The mod in question that was the isolated target: https://www.loverslab.com/files/file/13464-furniture-sex-framework/
The following mods are its dependencies:
https://www.nexusmods.com/skyrimspecialedition/mods/12604/?tab=forum&topic_id=6328036 https://www.nexusmods.com/skyrimspecialedition/mods/3038?tab=files https://www.loverslab.com/files/file/20058-sexlab-se-sex-animation-framework-v165-110822/
For your reference, I made a step-by-step video that gives a detailed visual of how exactly I reproduced the errors. https://youtu.be/I66DdjcikSg
I'd be happy to provide more information.
excellent, thank you for the detailed post.
I used an old Champollion tool on Skyrim Nexus that had a last update back in 2018 that managed to get past the problem, but I also read for some mods it can cause issues with what it exports in the decompiled scripts, so I'd rather not depend on it.
Your original post says you used this Champollion at Nexus, is this correct?
excellent, thank you for the detailed post.
I used an old Champollion tool on Skyrim Nexus that had a last update back in 2018 that managed to get past the problem, but I also read for some mods it can cause issues with what it exports in the decompiled scripts, so I'd rather not depend on it.
Your original post says you used this Champollion at Nexus, is this correct?
Oops, that's from 2013, but yes, that's the correct one I used.
When the build action is done here, can you give the artifact here a try and see if this fixes the issue? https://github.com/Orvid/Champollion/actions/runs/4034651987
The floats have been fixed. They are no longer an issue! I still get the other errors preventing successful compilation, but the floats are taken care of.
The floats have been fixed. They are no longer an issue! I still get the other errors preventing successful compilation, but the floats are taken care of.
what are the other errors? IF they have anything to do with decompilation, can you please make another issue?
Posted on Nexus: https://www.nexusmods.com/skyrimspecialedition/mods/75248?tab=bugs&BH=0