Open Minionguyjpro opened 2 months ago
Oops, @Osiris-Team. I see that this already exists, but not in the plugin yet! Then it's a feature request for the in-game plugin.
@Minionguyjpro feel free to implement it yourself, it should be pretty similar to how .stop both
is implemented. Looking forward to your PR. (Should be doable even if you never coded before and are new to Java, get started: https://youtu.be/RRubcjpTkks?si=nZagXXx4rrNztf7u and https://github.com/Osiris-Team/AutoPlug-Plugin?tab=readme-ov-file#autoplug-plugin--contribute)
@Minionguyjpro feel free to implement it yourself, it should be pretty similar to how
.stop both
is implemented. Looking forward to your PR. (Should be doable even if you never coded before and are new to Java, get started: https://youtu.be/RRubcjpTkks?si=nZagXXx4rrNztf7u and https://github.com/Osiris-Team/AutoPlug-Plugin?tab=readme-ov-file#autoplug-plugin--contribute)
Thank you! I've made a fork with the chances. I am going to test it right now on a Purpur 1.20.4 server I run at home. If it works, I will create the PR and wait for you to get it merged!
Okay @Osiris-Team, the GUI works! But the command doesn't. It just outputs the command that has been ran itself after typing it and doesn't execute. Any idea?
Nevermind, I think I found the problem in the Startup.java file! Forgot to add them there. Will try again and tell how it goes.
@Osiris-Team Done! See PR #10.
Are you already ready to release version 1.2? Or maybe someone should also add all the other AutoPlug commands to the plugin?
@Minionguyjpro do you want to add the other commands too? If so yeah I can wait for your PR before releasing.
@Minionguyjpro do you want to add the other commands too? If so yeah I can wait for your PR before releasing.
I can do so. I noticed though that the .install plugin spigot
does a bit weird and noever finds one. Or gives an error. I can show off later.
It expects a spigot id in that case.
@Minionguyjpro another thing that would be great: I think is that currently if you have the autoplug.plugin.gui permission you can just open the GUI and execute everything in there by clicking on the items, instead this should actually execute the command as the player which then would check if you have the permission to execute that command.
For this command, I already added it to the GUI.
Importance: 6/10
Problem: I've had a moment where my friend accidentally killed all mobs in my server. In that case, it would be nice to have a kill option to immediately stop the server to prevent it from autosaving and make it return to the latest autosave for example. I miss this functionality right now in AutoPlug itself and the AutoPlug plugin for Spigot (am using Purpur, a fork of Paper and yet Paper is a fork of Spigot) and it'd be nice to have so I don't for example need to restore a 15 minute old backup so we can keep progress lose to max. 5 minutes. This is good to have for more things, in case things in the launch of the server may get glitched but the client would still respond.
Solution: Add a command to kill the Minecraft Java instance itself and to kill the final Java instance for the server + AutoPlug itself. (So like you'd have
.st
andstop (both)
you could do the exact same for killing the processes by force).