Open the-unforgiven opened 8 years ago
Hi, I noticed that polygons added as layers are always filled on iOS - the bool fill parameter is ignored in DrawPolygon(), see OsmSharp.iOS.UI.CGContextRenderer.
I replaced
target.Target.CGContext.FillPath ();
with
if (fill) { target.Target.CGContext.FillPath (); } else { target.Target.CGContext.DrawPath (CGPathDrawingMode.Stroke); }
Hi, I noticed that polygons added as layers are always filled on iOS - the bool fill parameter is ignored in DrawPolygon(), see OsmSharp.iOS.UI.CGContextRenderer.
I replaced
with