OsnaCS / plantex

(UNMAINTAINED) :seedling: experimental open-world exploration game with plants :evergreen_tree: :leaves: :herb: :palm_tree:
Apache License 2.0
191 stars 37 forks source link

view frustum culling to improve performance #RenderWhatMatters #136

Open Cranc opened 8 years ago

Cranc commented 8 years ago

I'm currently working on a basic frustum implementation which later on can be used to improve performance of rendering, by not rendering the entire scene but only the stuff inside the players view.

current stage: here

Cranc commented 8 years ago

needs still some fine tuning and currently does not seem to improve performance much.

Cranc commented 8 years ago

does anyone have a clue why my view frustum culling seems to not register the chunks to render correctly.

Also i could be paranoid but i think it also renders behind me xD no way to proof that though

image