Open LukasKalbertodt opened 8 years ago
In my spare time i wrote a basic achievment-system. It is not 100% complete yet and i also need to clean it from c# documentation.
i will post the link to the current working version on gist here: https://gist.github.com/Cranc/69be8f2d806b7abed7aa29f2b7a49b4b and a small sketch of the structure(#awful drawing): https://s31.postimg.org/vuhrul8xn/14695246711168.png
While the focus of this project (in a computer graphics programming practical) lies on computer graphics, our game should have at least a few simple gameplay elements. As mentioned in the beginning, the player should somehow be able interact with plants (plant them, harvest them, ...) as well as modify the world.
We can certainly discuss gameplay features in the whole group, but note that this project is really not about gameplay: I want to avoid people thinking about skill trees for multiple days -- this has rather little to do with computer graphics and even computer science.
Here is a non-exhaustive list of things we might want to do:
PILLAR_STEP_HEIGHT
).