Closed Loerad closed 2 weeks ago
Need to do testing to see if this is actually doing the damage or not. Hard to tell
Edit: After more testing I am fairly sure the upgrade isn't doing anything at all
As the explosive bullets are totally non-functional this issue is going to be folded into the work to add our WIP upgrades.
The way the bullets are coded is by simply expanding the hitbox of the bullet for a frame to calculate if anything else hits it and then does damage. This either needs to be rewritten when we add VFX to the items like an explosion effect or needs to have another call for the damage number text in there somewhere.