Closed kblack89 closed 1 month ago
When starting the game from the main scene in the editor, the volume balancing is good, but the game over sound plays at the start. When starting from the main menu, it still uses the old unbalanced sound where the player shot is very loud.
This is happening because the SFXManager isn't destroyed on load and the new audio mixer hasn't been assigned on the main menu scene.
After merge will change the game over sound to happen when there is a game state for game over rather than player health being at 0
Changing audio so we can adjust the volumes for all separate sounds and music. Also deleted unused directory.