Closed AlexReidNZ closed 4 weeks ago
Describe the bug When the player gets a game over, the static variables for the game such as the enemy stat multipliers are not reset.
To Reproduce Steps to reproduce the behavior:
Expected behavior The enemy health should be at a reasonable amount when restarting the game.
Additional context This should be a simple fix, simply call the ResetVariables() method from the GameManager script when returning to the main menu.
Getting fixed in #53
Describe the bug When the player gets a game over, the static variables for the game such as the enemy stat multipliers are not reset.
To Reproduce Steps to reproduce the behavior:
Expected behavior The enemy health should be at a reasonable amount when restarting the game.
Additional context This should be a simple fix, simply call the ResetVariables() method from the GameManager script when returning to the main menu.