Adding new items. List of added items is as follows:
Bloodletter's Curse
Stone Wall
Midas Touch
Bigger Barrel
Piercing
Explosive Bullets
Ricochet
Supercharger
Eye of the Eagle
Rocket Boots
Full Breakfast
Expert Aim
Hollow-point bullets
I have also added some new temp items and added the epic item weapon offering check.
I have fixed the item duplication glitch in this branch as well.
Added tiny offset to damage numbers so they are distinguishable
Base zoom out increased from 8 to 10
Sniper given +3 zoom
Item flow updated:
1: Weapon
5: Epic (Weapon Upgrade)
10: Legendary (Old epic)
15: Cursed
Every 5th wave after can have any item from Epic/Legendary/Cursed
Added unimplemented rarity so we can test items without them being live
Issue number and link
64 #25 #62
Checklist before requesting a review
[x] I have performed a self-review of my code
[x] I have commented my code, particularly in hard-to-understand areas
Describe your changes
Adding new items. List of added items is as follows: Bloodletter's Curse Stone Wall Midas Touch Bigger Barrel Piercing Explosive Bullets Ricochet Supercharger Eye of the Eagle Rocket Boots Full Breakfast Expert Aim Hollow-point bullets
I have also added some new temp items and added the epic item weapon offering check. I have fixed the item duplication glitch in this branch as well. Added tiny offset to damage numbers so they are distinguishable Base zoom out increased from 8 to 10 Sniper given +3 zoom Item flow updated: 1: Weapon 5: Epic (Weapon Upgrade) 10: Legendary (Old epic) 15: Cursed Every 5th wave after can have any item from Epic/Legendary/Cursed Added unimplemented rarity so we can test items without them being live
Issue number and link
64 #25 #62
Checklist before requesting a review