OtagoPolytechnic / Duck

Duck-struction is a roguelike top-down wave shooter. This is a student project.
https://pbwiseman.itch.io/duckstruction
GNU General Public License v3.0
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Settings and Credits #94

Closed PBWiseman closed 1 month ago

PBWiseman commented 1 month ago

Describe your changes

This branch will add the settings and credits pages to the main menu List of things to do when merging: The WaveMusic game object needs to be deleted from the main scene when merging The CameraLoading script needs to be added to SkillMenu and MainScene The Camera in MainScene needs to be set to main camera in the CameraLoading options and it needs to be set to 10 zoom The background colour of Skill Menu needs to be changed to 80,80,80 OnArcadeLook needs to be added to movement on the player OnLook needs to be added to look of player Apply overrides to player prefab from main scene

Issue number and link

89 #90

Checklist before requesting a review

PBWiseman commented 1 month ago

Credits and settings are ready for review.

AlexReidNZ commented 1 month ago

Screenshot 2024-09-17 153406 Adding colons here could help with clarity, especially for arcade display, where there is a smaller gap between "shooting" and "bottom left button" as it is quite long.

PBWiseman commented 1 month ago

Colons added. Aiming has been fixed when playing directly from the PalinScene scene and I can fix it in the main scene after merge. I had to change the aiming code, so I also added basic controller and arcade support. The gameplay itself works but the menus and the item selection are currently not navigable so those will need to be adjusted. Note that I have only tested the arcade and controller modes on a controller not on the actual arcade machine yet as the menus can't be navigated on it.