OtagoPolytechnic / Studio5-6-Game

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Feature: Improve Upgrade System #14

Closed ChaseBENNC9 closed 2 months ago

ChaseBENNC9 commented 3 months ago

Description Continuing from

Items can be found in chests or purchased from the shop these are physcial things that the player actually owns. an example of this is the lantern item which will light up a specific room. Another example is an improved weapon (currently the shotgun) which does additional damage. Some items like weapons will add an amount on top of the base stat so Base_Damage + Weapon_Damage. Other items could have effects on Movement speed , Health and rateOfFire. or multiple

Screenshots This is the first draft of what i thought of making as the shop UI image The tabs separate Items from upgrades to make it clear what is being purchased

The Panel labelled speed has the following elements Title -> what stat is being upgraded Current -> the current level / value Next -> the next level / value Cost -> how much in gold is required Additional context Plan: Look into ScriptableObjects -> these could be used to make an item and setup the stat modifiers. and any additional requirements

ChaseBENNC9 commented 3 months ago

Items can be purchased from the shops --> possibly have a maxed out ammount and a refresh can be purchased for gold