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OtagoPolytechnic
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Studio5-6-Game
GNU General Public License v3.0
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Enemy Behaviour
#41
Closed
3MKJOE58
closed
2 months ago
3MKJOE58
commented
2 months ago
Describe your changes
Changed enemy spawner to spawn four different prefabs instead of 2.
Added a range detection to ranged and melee enemies to stop them from moving when not near the player.
Added fast, heavy, and boss enemy scripts.
Changes made in Assets/Scenes/Sprint-3-Yousef
Issue number and link
10 #12
Checklist before requesting a review
[x] I have performed a self-review of my code
[x] I have commented my code, particularly in hard-to-understand areas
Describe your changes
Changes made in Assets/Scenes/Sprint-3-Yousef
Issue number and link
10 #12
Checklist before requesting a review