Open CMDRZOD opened 6 years ago
Hmm, that is a strange bug!
I'll look into any bugs with Overlays / Unity and games running in SLI / DX11+, This is Interesting!
TurnSignal pretty much just draws the graphics and submits them to the SteamVR for rendering / positioning, so there has got to be some incompatibility / interference with something somewhere.
I'll update when I have new info! Thanks for the report!
If there is any way I can do any testing for you please let me know. I'm usually available on weekends.
Title. I have multiple GTX980Ti and when I play games such as Talos Principle VR, or any of the Serious Sam VR games, the overlay does not work. I believe this is due to the games using VRSLI. I have not checked if Raw Data also has this issue, but I do know it supports VRSLI as well. Great little program would be nice to use in all my VR Room scale games.
Edit: I believe all games I mentioned are using DX11. I didn't actively switch them to DX12 or Vulkan, I'm pretty sure they all default to DX11 rendering.