Open dimtion opened 8 years ago
Yes of course, the first version of the game is clearly not well sized for >2 players, it was just a first attempt. But in v0.3 we should consider one of these two techno.
Personnaly, I'm rather onto pixi.js that I know a bit more
While converting game to a client side part, we use Pixi.JS for more performance
I think with more than 10 players we will run in performances issues especially on mobile devices.
Either we find a good optimization (like not updating every object at each run) Either we change technology to use something like canvas or pixi.js
What do you think ?