Closed DejanM4 closed 6 years ago
Implemented but the boat is a bit too much above water. Will have to rework it.
I created an invisible barrier so that you can no longer see the water in the boat which means the sceners can place the boat deeper and there will be no water inside. It comes at a cost of the water walking sound playing when you're inside the boat but that's the best we can do. The same principle is used in Viking Conquest.
Task Description
Implement the boat
Specification/Explicit TODO
("test_rowboat_1",sokf_moveable|sokf_destructible|sokf_show_hit_point_bar,"test_rowboat_1","bo_test_rowboat_1", spr_ship_triggers(hit_points=2000, length=160, width=50, height=-18, speed=2, collision="test_rowboat_1_cd")), ("test_rowboat_1_cd",sokf_invisible|sokf_dont_move_agent_over,"0","bo_test_rowboat_1_cd", []),
https://www.sendspace.com/file/129cfh
Caution with
Additional