Closed Thomas-Smyth closed 5 years ago
Looks to be caused by this line of code: https://github.com/SmartPhoenix/Persistent-Kingdoms/blob/master/module_scripts.py#L10096
We could resolve this by extending the prune time when a new item is added. For example:
Task Description
When a player dies they drop a loot spot. When you pick everything up from it, the bloodspot will despawn within 5 seconds.
Players can abuse this by picking up gear and putting it back into the blood spot causing it to despawn with the blood spot.