Closed OuuGiii closed 5 years ago
Found this on the description for the project: ENG: Note: To choose materials, we suggest using the "Material Editor" application. POR: Nota: Para escolher materiais, sugere-se o uso da aplicação "Material Editor"
Found this on the description for the project: ENG: Note: To choose materials, we suggest using the "Material Editor" application. POR: Nota: Para escolher materiais, sugere-se o uso da aplicação "Material Editor"
good catch! but don't worry was only creating the base geometry today, we also have to add 3 meshes to every figure for light calculations
I think this is the editor we should use: https://threejs.org/editor/ But I'm not sure.
It's wierd, but it seems like the isocahedron isn't affected by light!?
NIIICE DONE!
Create a polyhedral sculpture.
The sculptural piece should consist of an icosahedron constructed using polygon meshes.
In order to facilitate sculptural modeling, it is suggested that they generate mesh points using the icosahedron radial formula and then move each vertex so that there are no regular triangles (the icosahedron should look slightly deformed).
The sculpture must be on a pedestal.
3 material types:
must be defined for each object in the scene.