OvercastCommunity / CommunityMaps

Repository for community created maps for oc.tc
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[Payload/20v20] Skycastle Islands #888

Closed EpicPuppy613 closed 2 months ago

EpicPuppy613 commented 4 months ago

Checklist

Map Name

Skycastle Islands

Gamemode & Map Description

24v24 A/D Payload with 2 checkpoints (3 payloads). The map is played on a field of many different interconnected islands in a somewhat linear layout. The attackers will fight the defenders to get the payload to each checkpoint, at which the spawn points will shuffle. Games should take a maximum of 35 minutes depending on how far the attackers get. The map also includes a 15 minute "Rush Rage" version that can be played during map parties (like Funky Friday).

Team Sizes

24v24

Screenshots

https://github.com/EpicPuppy613/maps/blob/main/Skycastle%20Islands.md

XML

https://gist.github.com/EpicPuppy613/75ab56c88fc3e9a446ff7feeeb6788e3

Map Image

map

Map Download

https://github.com/EpicPuppy613/maps/blob/main/Skycastle%20Islands.zip

EpicPuppy613 commented 4 months ago

Updated map to be bigger team sizes (30v30). All original download links should have been updated.

EpicPuppy613 commented 4 months ago

V1.0.2, reverted team sizes back to 24v24 after further consideration

all download links have been updated

calcastor commented 3 months ago

This is loaded.

A couple notes:

  1. Please remove the spaces between the XML elements for legibility purposes
  2. Maybe invisibility for attackers at initial spawn would work well here, similar to what is done on Bridge maps in the spawn cage.
EpicPuppy613 commented 3 months ago

V1.0.3

Original links have been updated

EpicPuppy613 commented 3 months ago

V1.1.0

Original links have been updated

EpicPuppy613 commented 3 months ago

V1.1.1