Closed arcadeboss closed 1 month ago
No Fall Damage for first 5 seconds of each round for a bridge-mode-like entry, and preventing a mass of rushers from getting knocked into the void as happened during FF2 today
Health leveled-up to 20 after each round
Removed some unused spawn protection logic
No Fall Damage for first 5 seconds of each round for a bridge-mode-like entry, and preventing a mass of rushers from getting knocked into the void as happened during FF2 today
Health leveled-up to 20 after each round
Removed some unused spawn protection logic