Players can enter just above the opponent team's spawn on top of the pyramid, allowing for game-breaking movement (i.e. traversing from one wool room to the other). No-entry regions are purportedly inconsistent between both teams: green can move freely but blue is more restricted.
Expected behavior
The entire spawn platform should have no access whatsoever, whether that be through means of XML definitions or barrier blocks.
More conversation about this happened on Discord in #feedback. An idea was also proposed that there's a small chance the mapmakers intended that jump to be doable, which would indicate regions need to be trimmed down.
Map name
Desert Country v1.0.8
Describe the bug
Players can enter just above the opponent team's spawn on top of the pyramid, allowing for game-breaking movement (i.e. traversing from one wool room to the other). No-entry regions are purportedly inconsistent between both teams: green can move freely but blue is more restricted.
Expected behavior
The entire spawn platform should have no access whatsoever, whether that be through means of XML definitions or barrier blocks.
Screenshots
Dog did a pretty good job at demo'ing it here.
Additional context
More conversation about this happened on Discord in #feedback. An idea was also proposed that there's a small chance the mapmakers intended that jump to be doable, which would indicate regions need to be trimmed down.