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Arch: Issues with map, spawn update #2704

Closed ghost closed 7 years ago

ghost commented 7 years ago

The new level.dat and region files are here:

https://www.dropbox.com/s/y94e66o1m1f2fpv/Arch1.7%20region%20leveldat.zip?dl=0

The XML and map.png can be found on this post:

https://oc.tc/forums/topics/582f5c3067d5223b2f0000b9

PoseidonsM commented 7 years ago

@DowlyMC The XMl and map.png haven't changed, have they?

ghost commented 7 years ago

No, but Matic0B has been editing the XML because I don't know how to code it. The map.png is the same.

Matic0B commented 7 years ago

I haven't changed anything yet since I haven't seen the world download but if I remember correctly you mentioned changing monument material. If you can, please write down all of the changes that need to be done in here.

ghost commented 7 years ago

The monument is changed from Packed Ice to Endstone.

The main difference in the XML is that the opposing team should be able to place blocks inside the wool rooms for cover, since there isn't any safe spots.

Matic0B commented 7 years ago

The gamerule "randomTickSpeed" is set to 10000 for the world. Could you set it back to the normal value (3) and update the download?

ghost commented 7 years ago

The randomTickSpeed has been set back to 3.

The new level.dat and region are here: https://www.dropbox.com/s/7wlitmusy7qz83r/Arch%201.0.8.zip?dl=0

And the map.png has not changed.

Matic0B commented 7 years ago

Map has been updated. I recommend adding a shovel to the spawn kit.