Open valarnin opened 5 months ago
I am looking into the broken signatures, currently:
All broken signatures should be fixed in #359
These errors belong to cactbot:
Error: Job signature found 0 matches
Error: In combat signature found 0 matches
There are two outstanding issues:
PCTargetID
in the Combatant
structgetCombatants
logic in its entirety and determine how to handle potential read-past-allocation-boundary issues (see Discord #beta-testing discussions)
This issue is meant to act as a general checklist of things to test, verify, and potentially PR fixes for after the Dawntrail release.
Pull requests for Dawntrail should reference this issue for tracking purposes.
For any struct changes, be those network packet structs or memory structs, make sure to create new structs for 7.0 so as to not break CN/KR support.
Machina
FFXIV_ACT_Plugin.dll
OverlayPlugin.Core/NetworkProcessors
OverlayPlugin.Core/MemoryProcessors/LineCombatant.cs
reads theActorID
andLoginUserID
values from the packet header. Verify that these don't need adjusted.OverlayPlugin.Core/MemoryProcessors
AtkStage
can be ignored, as it is not currently in use