Open wexxlee opened 3 weeks ago
Re: XIVAPI - There's a new beta for XIVAPI at https://beta.xivapi.com. I'm not sure which API will get updates first, the way the Discord announcement reads makes it sounds like the beta might get updates first as it's easier to update.
ex3
is usually not available at release, I believe, based on previous patches.
Re: XIVAPI - There's a new beta for XIVAPI at https://beta.xivapi.com. I'm not sure which API will get updates first, the way the Discord announcement reads makes it sounds like the beta might get updates first as it's easier to update.
Good timing on that. I'll poke around this weekend and get a PR ready to swap us over to the beta server just in case.
ex3
is usually not available at release, I believe, based on previous patches.
Oh, right, I completely forgot about the delay on ex3. I'll yank it from the list (can always re-add if they do something different here.)
Ablilty ids for oopsy's overwritten mit tracker will need to be updated too. https://github.com/OverlayPlugin/cactbot/blob/9899675e9d26c721fe1af07901864fc92ef81283/ui/oopsyraidsy/data/00-misc/general.ts#L35-L74 I'll get around to it eventually if nobody else does, but probably not until a few days before savage release.
Ablilty ids for oopsy's overwritten mit tracker will need to be updated too.
Added!
sounds like we'll be getting changes to a few log lines per Ravahn's beta post:
- Modified 21/22 loglines to include the combat action source's pet owner id / name.
- Modified 21/22 loglines to include the orientation field (in hex, for now). My hope is that this will assist with positional damage calculation in the future
- Modified 21/22 loglines to include separate effect display type, animation id, animnation delay, and action id fields
- Modified 12 loglines (player stats) to remove an ancient hard-coded '0' just before tenacity & local content id.
Need a checklist for every jobs in jobs module too. I think it can be listed here rather than open a separate issue.
I'll put my name down for MSQ 100, since there's nobody else visibly on it. I'll likely start with basic basic trigger and timeline support and flesh it out over this next week.
This issue serves as general checklist of necessary updates and (anticipated) content we intend to support following the release of Patch 7.0. The checklist will be updated as needed with additional work items/content changes after patch notes are released or as additional work items are identified.
Please refer to the Patch Update Checklist for more info.
(Please also feel free to edit this issue to add additional updates/content that may be missing!)
Downtime
07-dt
to config UI (#173)exVersion=5
to coverage (#174)Post-Game Download
resources
(#177)Post-Game Live
content_list.ts
with new (ordered) content (#185)buff_map.ts
with job buff changesbuff_tracker.ts
in Jobs module #210jobs
module components (see full list below)gen_hunt_data
(once known) and re-run update script (#178)util/logtools/encounter_tools.ts
with new trust dummies/duty support allies (#238)LogGuide
,netlog_defs
, and test scripts for changes in 21/22 linesPatch 7.0 Content Support (raidboss/oopsy)
Dungeons
Trials
Misc.
Patch 7.01 Content Support (raidboss/oopsy)
Raids (Normal)