Closed necrophcodr closed 12 years ago
This fixes #12.
I will accept this request if you resubmit without the image and mesh defines.
What about a --without-imageloader and changing the #ifdef to #ifndef so they're built in per standard?
Could you explain why the defines are necessary at all?
I just thought that being able to decide if you want the mesh- and/or imageloader built in would be a nice thing. I guess I'm just a fan of modularity.
I know, but I think the defines would clutter for example the Texture and VertexBuffer constructors.
Alright then, any suggestions for a better alternative? I've removed the defines, and it's ready to be pulled in.
Could you open an issue? Then we'll further discuss the options.
Updated the stuff I wrote about on Facepunch, and also added in project files for all major platforms with the use of premake4.