Overv / Open.GL

The source code and content of Open.GL.
http://open.gl/
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Ambiguity in the description #71

Closed JerzySpendel closed 4 years ago

JerzySpendel commented 4 years ago

In the section of drawing (https://open.gl/drawing) in the section "Combining shaders into a program " you talk about drawing to buffers, but in this context I think you meant framebuffer, or I am mistaken? I'm a newbie in terms of OpenGL, but if you meant framebuffer you should have written "framebuffer" especially when earlier you talk about buffers as a structure for uploading data from the program, so it's becoming confusing.

Overv commented 4 years ago

That wording is indeed a bit confusing and I've changed it. Thanks for the suggestion.