1) Go to angband.live with an active login and click "Go play games." On the game list, the default game set is Angband, version 4.2.3; and it has saved my previously used font and subwindow settings: Droid Sans Mono, size 20, subwindows 40/30/[blank]/8
2) With those settings having come up automatically from my previous session, I click "PLAY"
==> The browser window blinks as if doing a rapid refresh, but remains on the game list screen
Pressing PLAY a second time will start the game. I've reproduced the issue in Firefox and Chrome, both recent versions, on Windows 10, running the browsers full-screen at 1080p. With angband.live's default font and subwindow settings--the default font and size (10 or 12, I can't remember which), and no subwindow numbers--the first click on PLAY starts the game, instead of just blinking the display.
This seems to be an edge case; for instance, if I leave the subwindow settings as specified (40/30/[blank]/8) and change the font size to 18, the "blink" does not occur, and the game runs the first time; same if leave the font size but reduce some of the subwindow sizes. So an obvious solution is simply reducing the numbers slightly to avoid the problem--but they seem to fit, and it's puzzling why it works after PLAY is clicked the second time, but not the first time.
1) Go to angband.live with an active login and click "Go play games." On the game list, the default game set is Angband, version 4.2.3; and it has saved my previously used font and subwindow settings: Droid Sans Mono, size 20, subwindows 40/30/[blank]/8 2) With those settings having come up automatically from my previous session, I click "PLAY" ==> The browser window blinks as if doing a rapid refresh, but remains on the game list screen
Pressing PLAY a second time will start the game. I've reproduced the issue in Firefox and Chrome, both recent versions, on Windows 10, running the browsers full-screen at 1080p. With angband.live's default font and subwindow settings--the default font and size (10 or 12, I can't remember which), and no subwindow numbers--the first click on PLAY starts the game, instead of just blinking the display.
This seems to be an edge case; for instance, if I leave the subwindow settings as specified (40/30/[blank]/8) and change the font size to 18, the "blink" does not occur, and the game runs the first time; same if leave the font size but reduce some of the subwindow sizes. So an obvious solution is simply reducing the numbers slightly to avoid the problem--but they seem to fit, and it's puzzling why it works after PLAY is clicked the second time, but not the first time.