The camera tilt can provide the player a way to see how much longer they have on their wall run. The faster they are falling the more level the camera becomes.
[ ] Tilt the camera into position in fixed time when wall run begins
[ ] Adjust camera tilt based on velocity from 0 to min
[ ] Tilt the camera back to level when the player jumps off the wall
The camera tilt can provide the player a way to see how much longer they have on their wall run. The faster they are falling the more level the camera becomes.