Open OwenTheBell opened 10 months ago
My hunch is that the mantle turns the player's collider off while the wall run force continues to be applied.
The wall run has to be stopped when the cast to the wall no longer connects, or if there is some kind of forward collision.
My hunch is that the mantle turns the player's collider off while the wall run force continues to be applied.
The wall run has to be stopped when the cast to the wall no longer connects, or if there is some kind of forward collision.