create new world, empty system scenario, with this mod added. Level will not load, crashes due to config file mismatch.
I am running into a similar issue with one of my mods, i believe keen snuck this in recently....the config file is getting cached in the scenario storage folder during initial startup, instead of the specific save folder.
config located at \steamapps\common\SpaceEngineers\Content\CustomWorlds\\Storage\3193738565.sbm_ShipClassSystem
Deleting the config file in the scenario folder fixes the issue.
Error: Error during loading session:System.Exception: Config version is outdated, crashing now!
at ShipClassSystem.ModSessionManager.LoadData()
at Sandbox.Game.World.MySession.LoadComponent(MySessionComponentBase component)
at Sandbox.Game.World.MySession.LoadDataComponents()
at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector)
at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml)
2024-07-05 22:39:04.786 - Thread: 1 -> ERROR: Loading screen failed
2024-07-05 22:39:04.786 - Thread: 1 -> Exception occurred: System.Exception: Config version is outdated, crashing now!
at ShipClassSystem.ModSessionManager.LoadData()
at Sandbox.Game.World.MySession.LoadComponent(MySessionComponentBase component)
at Sandbox.Game.World.MySession.LoadDataComponents()
at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector)
at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml)
at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.b__7()
at System.DelegateExtensions.InvokeIfNotNull(Action handler)
at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad()
create new world, empty system scenario, with this mod added. Level will not load, crashes due to config file mismatch.
I am running into a similar issue with one of my mods, i believe keen snuck this in recently....the config file is getting cached in the scenario storage folder during initial startup, instead of the specific save folder.
config located at\steamapps\common\SpaceEngineers\Content\CustomWorlds\\Storage\3193738565.sbm_ShipClassSystem
Deleting the config file in the scenario folder fixes the issue.
Error: Error during loading session:System.Exception: Config version is outdated, crashing now! at ShipClassSystem.ModSessionManager.LoadData() at Sandbox.Game.World.MySession.LoadComponent(MySessionComponentBase component) at Sandbox.Game.World.MySession.LoadDataComponents() at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) 2024-07-05 22:39:04.786 - Thread: 1 -> ERROR: Loading screen failed 2024-07-05 22:39:04.786 - Thread: 1 -> Exception occurred: System.Exception: Config version is outdated, crashing now! at ShipClassSystem.ModSessionManager.LoadData() at Sandbox.Game.World.MySession.LoadComponent(MySessionComponentBase component) at Sandbox.Game.World.MySession.LoadDataComponents() at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.b__7()
at System.DelegateExtensions.InvokeIfNotNull(Action handler)
at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad()