Open Xehanort88 opened 2 years ago
New soundset blueprints can be specified in the CharGen section of BlueprintRoot, Blueprint with guid: 2d77316c72b9ed44f888ceefc2a131f6. (m_MaleVoices and m_FemaleVoices arrays.)
However, this is a large and complicated blueprint with entries I have not as yet determined the correct syntax for recreating, thus I can't currently offer any assistance in editing it and having it work afterward. You might have better luck with creating a UnityModManager mod for this instead, unless someone else has comprehensive information for editing BlueprintRoot for use with Owlcat's mod system.
Thank you for the clarification. I'm not sure how to do a UnityModManager non-replacer mod.
In fact, I'm having difficulties creating the soundset at all. Is there a template somewhere, or vanilla files which can be re-purposed?
Il giorno ven 1 ott 2021 alle ore 20:56 ijuintekka @.***> ha scritto:
New soundset blueprints can be specified in the CharGen section of BlueprintRoot, Blueprint with guid: 2d77316c72b9ed44f888ceefc2a131f6. (m_MaleVoices and m_FemaleVoices arrays.)
However, this is a large and complicated blueprint with entries I have not as yet determined the correct syntax for recreating, thus I can't currently offer any assistance in editing it and having it work afterward. You might have better luck with creating a UnityModManager mod for this instead, unless someone else has comprehensive information for editing BlueprintRoot for use with Owlcat's mod system.
— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/OwlcatOpenSource/WrathModificationTemplate/issues/13#issuecomment-932510813, or unsubscribe https://github.com/notifications/unsubscribe-auth/AHHZ4FU2XDB4VS5X3M2QRWLUEYG7FANCNFSM5FFFGKOA . Triage notifications on the go with GitHub Mobile for iOS https://apps.apple.com/app/apple-store/id1477376905?ct=notification-email&mt=8&pt=524675 or Android https://play.google.com/store/apps/details?id=com.github.android&referrer=utm_campaign%3Dnotification-email%26utm_medium%3Demail%26utm_source%3Dgithub.
There are some old pre-release blueprint dumps you can use as a reference at https://github.com/spacehamster/WrathDataminer/releases
Be aware that these require heavy manual editing to be repurposed for this mod system as they are not in their original state.
Use any of the "PC_sex_personality_Barks" blueprints as a template, eg. PC_Male_Pious_Barks.
Thank you so much. At least however they can provide a guideline of which audio is needed for a voiceset.
You don't know where the blueprint for the magic chants are, would you? because by this line of reasoning, it would be possible to add new entries for them, in order to produce a bit of variance?
Il giorno ven 1 ott 2021 alle ore 21:08 ijuintekka @.***> ha scritto:
There are some old pre-release blueprint dumps you can use as a reference at https://github.com/spacehamster/WrathDataminer/releases
Be aware that these require heavy manual editing to be repurposed for this mod system as they are not in their original state.
Use any of the "PC_sex_personality_Barks" blueprints as a template, eg. PC_Male_Pious_Barks.
— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/OwlcatOpenSource/WrathModificationTemplate/issues/13#issuecomment-932518026, or unsubscribe https://github.com/notifications/unsubscribe-auth/AHHZ4FTFD576SPZPNOCKQH3UEYILJANCNFSM5FFFGKOA . Triage notifications on the go with GitHub Mobile for iOS https://apps.apple.com/app/apple-store/id1477376905?ct=notification-email&mt=8&pt=524675 or Android https://play.google.com/store/apps/details?id=com.github.android&referrer=utm_campaign%3Dnotification-email%26utm_medium%3Demail%26utm_source%3Dgithub.
How are we supposed to create an entirely new soundset for player-enemy, rather than simply replacing existing ones, and making it appear in the GUI at Character Customisation screen? Is there a template available for either one, and a tutorial?