Closed breversa closed 1 year ago
Maybe it has something to due with music volume lowering while voice guidance plays over it?
But Auxio seemingly crashes at anytime, not only when voice guidance plays.
Okay, if it's crashing at any time, it's a more general issue. Please obtain a stack trace. I'd imagine you can replicate your usage even when you are not driving.
It's definitely moments like these that make me wish I could add telemetry, but then I remember how much hate I would get for it :sweat_smile:
Sadly I've so far been unable to reproduce it when not using voice guidance. :-(
AdAway has optional and disabled-by-default telemetry to sentry.io, IIRC.
Taking a bug report may be useful. That way, if a crash occurs, you can immediately grab a stack trace as soon as possible. See here for some more guidance (Perhaps I should start pointing to this instead of making people use logcat)?
bugreport-starltexx-QQ3A.200805.001-2023-02-25-12-26-43.zip
Here's the bug report you asked for!
Looks like this isn't a crash at all. Your phone is just killing Auxio for no reason.
The only log referencing Auxio dying is this:
02-25 12:26:29.915 1000 4664 26214 I ActivityManager: Process org.oxycblt.auxio (pid 8047) has died: prcp FGS
02-25 12:26:29.915 1046 4507 9080 D BufferPoolAccessor: Destruction - bufferpool2 0x37a0efdc30 cached: 0/0M, 0/0% in use; allocs: 40712, 100% recycled; transfers: 40711, 100% unfetced
02-25 12:26:29.915 root 4479 4479 I Zygote : Process 8047 exited due to signal 9 (Killed)
There's no crash information or stack trace. Your phone just stoppped the app. I also noticed a ton of activity from a net.osmand
(I'm assuming that's an OpenStreetMaps app) before the log telling that Auxio was killed, alongside similar logs that signify other apps being killed. What I think is occurring here is that either:
There is nothing I can do about this, I'd imagine.
Thanks for you analysis! I've forwarded your finding to the OsmAnd team. :)
Hello, the OsmAnd team thinks that it’s actually the OS killing Auxio when under heavy load (not necessarily voice guidance), and not OsmAnd itself. I fear the issue might be somewhere between the OS, OsmAnd, and Auxio. :(
What I find weird is that only Auxio crashes when I use OsmAnd, and no other background app (such as NewPipe).
Hello! I keep having this issue, mostly when using OsmAnd (due to https://github.com/osmandapp/OsmAnd/issues/19927, I presume), but also sometimes with other foreground apps.
While I understand that it’s most probably an issue with the OS killing background apps, I’m puzzled by the fact that Auxio is so often the unlucky victim of that killing (much more than NewPipe, for instance), so I’m wondering what NewPipe does that Auxio doesn’t, to prevent it from being killed that regularly.
Someone suggested increasing the (background?) priority of Auxio. Is that something that can be done?
I’m willing to test any Auxio build to help mitigate that issue. :-)
Hello! I keep having this issue, mostly when using OsmAnd (due to https://github.com/osmandapp/OsmAnd/issues/19927, I presume), but also sometimes with other foreground apps.
While I understand that it’s most probably an issue with the OS killing background apps, I’m puzzled by the fact that Auxio is so often the unlucky victim of that killing (much more than NewPipe, for instance), so I’m wondering what NewPipe does that Auxio doesn’t, to prevent it from being killed that regularly.
Someone suggested increasing the (background?) priority of Auxio. Is that something that can be done?
I’m willing to test any Auxio build to help mitigate that issue. :-)
I really wonder if I'm getting punished for keeping my music library in-memory, or maybe because of my image loader or ExoPlayer. How large is your library?
My library is about 300 music files = 8 GiB (mostly FLAC, with a bit of Ogg Vorbis, MP3, and some odd Opus/AAC/WMA/other formats), most with embedded cover art, stored on the external SD card.
Hm. I don't know then. It probably isnt helping that theres even a small amount of load, but OsmAnds likely huge resource consumption is making it much worse.
Also, it's a samsung. Theyre notorious for doing stuff like this even on minimal load.
Yes, OsmAnd has obviously a resource usage issue, but other apps are not getting killed as regularly as Auxio (if ever). I’m working with the dev team to try and sort this out. And Auxio also crashed with other apps (although less often).
Yes, it’s a Samsung, but totally not stock OS (/e/OS is basically LineageOS + built-in MicroG) either.
Describe the Bug/Crash
Describe the intended behavior
Auxio should keep playing music even when voice guidance plays over it
What android version do you use?
Android 10
What device model do you use?
Samsung Galaxy S9 (SM-G960F)
Relevant log output
Duplicates