Closed 4AC11 closed 11 months ago
There was a bit of issue in the code part that's responsible for check this config and it skipped checking that if the item was armor or tool, in that case it only checked if it was made out of gold material. I have fixed that for next 1.19 release.
Title. Though I can easily change the glowstone charge limit and count per glowstone, adding items to the repair list just doesn't work. It's also possible that I'm getting something wrong with the format, but it seems the same as any other config list...
The offending section:
Gold items that can be repaired by the touchstone
goldItems = ["hammers:golden_hammer", "spades_extension:golden_spade", "kubejs:excalibur", "kubejs:true_excalibur", "spades_extension:netherite_spade", "spades_extension:enhanced_netherite_spade", "hammers:netherite_hammer", "hammers:enhanced_netherite_hammer", "kubejs:paxel", "kubejs:truepaxel", "immersive_armors:divine_helmet", "immersive_armors:divine_chestplate", "immersive_armors:divine_leggings", "immersive_armors:divine_boots", "kubejs:drax", "rainbowcompound:shadow_steel_pickaxe", "immersive_armors:steampunk_helmet", "immersive_armors:steampunk_chestplate", "immersive_armors:steampunk_leggings", "immersive_armors:steampunk_boots"]