This will prevent players from spawning objects inside the world or any other blocked area such as spawned objects. Can be turned off with "sanitize_prop_spawn 0"
NOTE: This is using util.TraceEntity which is not considering the object angles, so depending on its rotation it might give false positives or actually allows it to be spawned inside a wall or object.
This will prevent players from spawning objects inside the world or any other blocked area such as spawned objects. Can be turned off with "sanitize_prop_spawn 0" NOTE: This is using util.TraceEntity which is not considering the object angles, so depending on its rotation it might give false positives or actually allows it to be spawned inside a wall or object.