PARTYMANX / partymod-mhpb

A modernization patch for Mat Hoffman's Pro BMX on PC
MIT License
2 stars 0 forks source link

Things I'd like to do in the future #1

Open PARTYMANX opened 3 months ago

PARTYMANX commented 3 months ago
LedInfrared commented 2 months ago

As for the PSX content "levels+veh" I would love that but I could picture a few problems:

  1. As it is for the DC levels the skydomes seems like it's actually a part of the level unlike the PSX version, and such the PC version uses it that way as well, I wonder if there is a way to properly render the PSX skydomes that the PSX versions of the levels use? I remember some old level swap wads that imported levels from thps1/2/etc into had no skydomes, and instead just had single colours for the sky.
  2. Due to the different changes for level geometry (bigger jump in bike factory, and the pool area in La Habra), changes for the multiplayer levels, (IIRC the PSX version had the last section of the underground level cut in two player mode but not in the DC version? I could be wrong about that, I would have to check again) and even the spawn change in La Habra, these will probably have issues in online mode.
  3. And for said reasons above, those versions of the levels will probably be banned for speedruns,

I'm guessing having a toggle for it or something would be nice, but I'm wondering how to workaround for the netplay issue in that case, like somehow making it so that the people with the regular levels can connect to each other normally, but PSX levels can only connect to people who play those levels (that's a stretch idea lol), and maybe some warning for speedrunners who run the game with psx levels? (or maybe a speedrunner safe mode or something like that?)