PC-Logix / LanteaCraft

A Stargate-themed mod for Minecraft
http://lanteacraft.com
Other
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Some (Broken?) Stuff I Found #447

Open dodhod opened 7 years ago

dodhod commented 7 years ago

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Submission checklist

1) When dialling to another gate, unlike in the older versions the target gate doesn't spin and the chevrons don't light up. Glitch or intention?

2) The gates event horizon now just appears, not even that bit that used to jump out. Even though it was inaccurate I loved the effect! Glitch or intention?

3) Sounds seem a bit messed up. IE The gate ring rotation sound cuts off a chevron locking. Glitch or intention?

AfterLifeLochie commented 7 years ago

Can you confirm you're using the latest release (LC2-22)?

NovaLynxie commented 7 years ago

wait a sec... there is LC2 Build 22?

CaitlynMainer commented 7 years ago

http://cdn.afterlifelochie.net/mods/lanteacraft/

NovaLynxie commented 7 years ago

thnx @CaitlynMainer , btw, i am noticed the same problems @dodhod had mentioned, build 21 had this working fine with gate animations and sound effects. plus i am using latest build now

AfterLifeLochie commented 7 years ago

Can you give me copies of the logs generated by LC (see the logs/lanteacraft folder)?

NovaLynxie commented 7 years ago

I have generated new logs from the mod. Since my last ones where from weeks ago. I have found 3 logs under that folder, so here they are:

Log 1: core.log Pastebin: http://pastebin.com/BL7YHVG2 Log 2: game.log Pastebin: http://pastebin.com/Y6wzEWbY Log 3: performance.log Pastebin: http://pastebin.com/GrH2U0H4 All logs (zip) here (just in case pastebin links don't work) lanteacraft logs.zip

The logs seems normal, but I'm definetly sure the gate timings and iris/chevron animations aren't in sync with their respective sound effects as it does sound mismatched when an address is dialed. Seems to happen using both gates.