When knocking down a tree with Tinker's Construct tools it crashes the client with this error - http://pastebin.com/svcvTw3c
I haven't looked at your source due to time, but does your mod trigger on every single block "break" event or just blocks from your mod? I was just curious why your mod is checking trees/wood blocks.
When knocking down a tree with Tinker's Construct tools it crashes the client with this error - http://pastebin.com/svcvTw3c
I haven't looked at your source due to time, but does your mod trigger on every single block "break" event or just blocks from your mod? I was just curious why your mod is checking trees/wood blocks.