Open 1410677474 opened 5 months ago
Hello! At the moment the config is not supported, I’ll try to do it if I have free time
It's too bright, sometimes I can't see clearly. Can I use config to set the brightness?
At the moment, do you think that values like this are normal?
It's normal on the ship, but it's too bright outside
It's too bright and white. It's unnatural
Agree. As far as I know this has something to do with the fog problem, with fog this effect can be seen regularly.
I think this suggests creating a config to really change the brightness of the flashlight in the menu when necessary.
I think this suggests creating a config to really change the brightness of the flashlight in the menu when necessary.
if it's using Unity HDRP there's also another way to tweak it while keeping the intensity the same. I'm not quite sure how to tweak it via harmony - in Unity it's on the same gameObject of the Light component but via script it's on another component, (HDAdditionalLightData) and the property is volumetricDimmer.
Generally it's 1, but it's a value independent from the intensity and ranges from 0 to 16 (or more). It only affects the volumetric effect, which is the one that makes everything bloom out. It's...more realistic but sometimes it's too much and needs to be toned down - would be great to have some control over it :)
It's too bright, sometimes I can't see clearly. Can I use config to set the brightness?