Open FlokiNL opened 2 years ago
Hi,
can you share your card settings file please?
USE_CARD_SETTINGS=false
WINRATE_MODIFIER_OWNED_CARD_PERCENTAGE=24 FLAT_NEGATIVE_MODIFIER_PER_UNOWNED_CARD=2.5
DISABLE_OWNED_CARDS_PREFERENCE_BEFORE_CHEST_LEAGUE_RATING=true
DISABLE_FOCUS_PRIORITY_BEFORE_CHEST_LEAGUE_RATING=true
CARD_MIN_LEVEL=1
ADD_ZERO_MANA_CARDS=true
PLAY_STARTER_CARDS=true
PREFERRED_SUMMONER_ELEMENTS=dragon,death,fire,earth,water,life
PREFERRED_SUMMONER_ELEMENTS_WINRATE_THRESHOLD=48
USE_FOCUS_ELEMENT_WINRATE_THRESHOLD=55
####################################################################################
MINIMUM_GAMES=10
PREFERRED_SUMMONER_ELEMENT=
WINRATE_THRESHOLD=40
Could you check if it's fixed now?
First of all, thank you @PCJones for providing this software - I appreciate the work you put into it! Unfortunately I am also seeing this issue intermittently:
Finding match...
Splinterlands Response: {"success":true,"id":"sl_44cc999ddd****"}
Requesting team from public API...
Critical Error: ****: API Error: Response was empty
Critical Error: ****: API didn't find any team - Skipping Account
This results in my team surrendering. Do you know if this is a bug, or if it's maybe just the result of too much load on your server?
I am using v2.17.2 on Linux.
Update: I was thinking of a feature request - if this error is unavoidable, could the bot have a fallback option to play a random summoner and monster card from your collection, so that you don't automatically surrender? This way you have at least a small chance of winning, for example if your opponent surrenders.
This doesn't happen every match but very often on last beta update
Critical Error: API Error: Response was empty [1-9-2022 09:14:17] Critical Error: API didn't find any team - Skipping Account