Closed HElNKEL closed 1 year ago
Not a bug. It's reading back hardware textures (RB number is non-zero). CPU is waiting for the GPU, that's why nothing is maxed out.
Use software renderer, disable readbacks, lower resolution, etc, are all possible mitigations. But you can't "fix" the game asking for downloads.
Describe the Bug
Sudden frame dumps in all Ace Combat games (4, 5, Zero). Seems to toggle whenever facing a certain direction. Good example is on Ace Combat 5's Rendezvous, where peeking down to the ground at all dumps frames into nothing. Used to work fine, suddenly does not anymore after an update. Playing around with every setting accomplishes nothing. Not a CPU or GPU bottleneck, both aren't even halfway to peaking.
(Screenshot when looking at target area)
(Screenshot when looking away from target area)
Reproduction Steps
Genuinely any circumstance, any setting. Simply look at a specific area on just about any mission and the frames and speed drop like a rock.
Expected Behavior
No response
PCSX2 Revision
Nightly v1.7.5064
Operating System
Windows 11
If Linux - Specify Distro
No response
CPU
AMD Ryzen 3 2300X Quad-Core Processor
GPU
Radeon RX 570 Series
GS Settings
At time of most recent check:
DISPLAY
RENDERING
TEXTURE REPLACEMENT
POST PROCESSING CAS: None NO CHECK TV Shader: None NO CHECK
OSD
NO RECORDINGS
ADVANCED:
GS Dump: Zstandard Allow Exclusive Fullscreen: Automatic Override Texture Barriers: Automatic
Emulation Settings
SPEED CONTROL
SYSTEM SETTINGS EE Cycle Rate: 100 EE Cycle Skipping: Disabled Affinity Control: Disabled
FRAME PACING Maximum Frame Latency: 2 Frames
GS Window Screenshots
No response
Logs & Dumps
GSdump just to be absolutely sure, taken when frames dump off. ac5gsdump.zip